To continue my streak of fan trailers, I wanted to make something fast and action oriented with a metal soundtrack. Since I had Doom (2016) in my Steam library, that ended up as the subject. The game has moments with a really good flow of movement in the heat of battle, and I wanted to […]
Grow Home Fan Trailer
Thought I’d make another fan trailer to keep myself occupied. This time the subject turned out to be Grow Home by Ubisoft Reflections. It’s been one of my favorite games from the first time I played it through a few years ago. There are many aspects of it that I really like, from the style […]
Bioshock Infinite Fan Trailer
I’ve had Bioshock Infinite in my Steam library for a long while and thought that might be a good subject for a fan trailer. Up to this point, something about the cartoony style had convinced me that the game is not my cup of tea, but I ended up being happy I gave it a […]
Adding 3d form to a painting with Blender, After Effects and Element 3d
Programs used: Photoshop, Blender 2.8, After Effects with Element 3d plugin I recently added some 3d elements in an animated painting, which I made as part of a book trailer sample. In this blog post, I explain how I did that. It doesn’t go very deep into the details in every step. I’m assuming you […]
VR 3rd Person Cameras Demo
I’ve been dipping my toes into coding with C# in Unity lately, and made a 3rd person camera system that consists of 2 prefabs and should be pretty quick to set up in any Unity VR game with Input Manager in use. The system includes 6 camera positions with offsets that can be adjusted with […]
Deep in VR – Pistol Whip fan trailer capturing tests
I’ve for long been curious about VR games and how one would go about capturing trailers for them. A week ago I finally took the plunge and got an original HTC Vive set to do some testing myself. It seems to be a consensus that first person VR gameplay with bobbing camera and a controller […]
Fan Trailer : The Painscreek Killings
Overview I made this fan trailer just to try my hand at making a trailer of a walking simulator. I remember hearing The Painscreek Killings recommended in a podcast, and decided to pick that as the subject of this exercise. The Painscreek Killings is a crime solving first person puzzler by EQ Studios, that was […]
Process of a painted cinematic
Final result: I made this video as a cutscene for a personal game project I’m planning, but also to get a portfolio sample that shows my process with full transparency. All my videos consisting entirely of paintings so far have been hobby-based and I haven’t worried too much about the hours, but for this one […]